I was wondering if bindings for .NET/C# already exist for ParticleUniverse. I'd like to use this fine plugin for a Mogre/C# based engine and, as most programmers
I'm thinking of creating the bindings myself if nobody has already done it. This would also be a good step to creating a .NET based editor/viewer for ParticleUniverse.
I've already compiled/linked the plugin for Mogre, but, missing the proper bindings, I can't access any functions from C# directly.
