Colour doesn't work when attached it to a mesh

Moderator: spookyboo

Colour doesn't work when attached it to a mesh

Postby yukizeng on Wed Jul 28, 2010 4:20 am

HI,
I creat a particle system,and the renderer type is entity,but when I attached it to a colour affector,the colour doesn't work,(like fading them over time). What would me solution be?
By the way ,I can't find the answer on the Ogre forum :roll:

Thanks so mush...
yukizeng
 
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Re: Colour doesn't work when attached it to a mesh

Postby spookyboo on Wed Jul 28, 2010 11:07 am

The ColourAffector doesn't work for a mesh unfortunately. There is no other solution than implement it yourself I'm afraid. Because this bothers me also I put it on the todo, probably for the next version.
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Re: Colour doesn't work when attached it to a mesh

Postby yukizeng on Thu Jul 29, 2010 5:51 am

ok,thank you~ :lol:
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